Things you need to know about Videography

History of Videography

Before the ’50s, only images existed. Obviously, the invention of cameras for image production is a great invention, nonetheless, it was an invention the English tried severally to improve on. They knew it could be better but they didn’t know how. In 1951, Someone showed them how. An engineer and leader of a research team at Ampex named Charles Paulson Ginsburg, developed the very first video tape recorder during a long term research carried out by himself and his team. This research spanned for 11years. However, in 1950, they were very near to the invention of a video recorder but there were few loop holes in their discovery. The following year, they got it right!

The first video tape recorder captured live images from television cameras by converting the camera’s electrical impulses and saving the information on a magnetic video tape. Video recorders were sold for $50,000 in 1956, and videotapes cost $300 per one-hour reel.

Videography describes the process of capturing moving images on electronic media (e.g., videotape recorder, direct disk recording, or solid-state-storage). The term includes methods of video pre-production, production and post-production. Initially, it was considered equivalent to cinematography (moving images recorded on film stock) until of late when demarcations were made between the two. The advent of digital video recording in the late 20th century obfuscated the distinction between videography and cinematography, as in both methods the intermittent mechanism became the same. Nowadays, any video work outside commercial motion picture production could be called videography.

The advent of computers and the Internet in 1980s made available a worldwide environment where videography covered more fields than just shooting video with a camera, including digital animation, gamingvideo blogging, still slideshows, web streaming, spatial imaging, medical imaging, remote sensing, security camera imaging, and in general the production of most bitmap and vector based assets. As the field progresses, videographers may produce their assets entirely on a computer without ever involving an imaging device, using software-driven solutions. Furthermore, the very concept of sociability and privacy are being reformed by the appreciation of  Action-cameras, surveillance video, cell phone or, which are spreading at an exceptional rate worldwide.

videographer may be the actual camera operator or they may be the person in charge of the visual design of a production (the latter being the equivalent of a cinematographer).

 

 

 

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